I have no idea how accurate this information is. I found the list a while ago on gametsg.
STR | Strength influences the damage using a melee weapon, and the propability of hitting a target (melee only) | Strength | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | Damage | -2 | -1 | -1 | 0 | 0 | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | Hit | -1 | -1 | 0 | 0 | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 4 | Strength | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | Damage | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | Hit | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | Strength | 34 | 35 | 36 | | | | | | | | | | | Damage | 11 | 12 | 13 | | | | | | | | | | | Hit | 9 | 9 | 10 | | | | | | | | | | |
DEX | Dex and AC | Base Dex | 7~9 | 10~12 | 13~15 | 16~17 | 18 | AC Bonus every | Lv.8 | Lv.7 | Lv.6 | Lv.5 | Lv.4 | Dex influences the damage using a ranges wepon, the evasion rate and the propability of hitting a target (ranged and melee) | Dexterity | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | Damage using Bow | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 4 | Hit | -1 | -1 | 0 | 0 | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | ER | -1 | 0 | 0 | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | Dexterity | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | Damage using Bow | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | Hit | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | ER | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 | 11 | 11 | 12 | Dexterity | 33 | 34 | | | | | | | | | | | | Damage using Bow | 9 | 9 | | | | | | | | | | | | Hit | 19 | 20 | | | | | | | | | | | | ER | 12 | 13 | | | | | | | | | | | |
Constitution (CON) | | Constitution | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | HP regen per tick | 1 | 1~ 2 | 1~ 3 | 1~ 4 | Constitution | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | HP regen per tick | 1~ 5 | 1~ 6 | 1~ 7 | 1~ 8 | 1~ 9 | 1~ 10 | 1~ 11 | 1~ 12 | 1~ 13 | strength, and constitution determain how much a char can carry | STR+CON | 16~17 | 18~19 | 20~21 | 22~23 | 24~25 | 26~27 | 28~29 | 30~31 | 32~33 | 34~35 | Maximum carring capacity | 1,350 | 1,500 | 1,650 | 1,800 | 1,950 | 2,100 | 2,250 | 2,400 | 2,550 | 2,700 | STR+CON | 36~37 | 38~39 | 40~41 | 42~43 | 44~45 | 46~47 | 48~49 | 50~51 | 52~53 | 54~55 | Maximum carring capacity | 2,850 | 3,000 | 3,150 | 3,300 | 3,450 | 3,600 | 3,750 | 3,900 | 4,050 | 4,200 | maximum is 5,400 |
Intelligence (INT) | | Intelligence | 0~5 | 6~8 | 9~11 | 12~14 | 15~17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | Spell Power | -2 | -1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | | MP discount | Magic Level | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Int | 12- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0 | -1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 | 14 | 0 | -1 | -2 | -2 | -2 | -2 | -2 | -2 | -2 | -2 | 15 | 0 | -1 | -2 | -3 | -3 | -3 | -3 | -3 | -3 | -3 | 16 | 0 | -1 | -2 | -3 | -4 | -4 | -4 | -4 | -4 | -4 | 17 | 0 | -1 | -2 | -3 | -4 | -5 | -5 | -5 | -5 | -5 | 18 | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -6 | -6 | -6 | 19 | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -7 | -7 | 20 | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -7 | -7 | 21 | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -7 | -7 | 22 | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -7 | -7 | 23 | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -8 | 24 | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -8 | 25 | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -8 | 26 | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -8 | 27 | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 | 28 | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 |
Wisdom(WIS) | | Wisdom | 7~14 | 15~16 | 17 | MP regen per tick | 1 | 2 | 3 | MP regen on a blue | Wisdom: 0-11 | 1 | Wisdom: >12 | Wisdom - 10 | Magic resistance | Wisdom | 0~14 | 15~16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | MR | 0 | 3 | 6 | 10 | 15 | 21 | 28 | 37 | 47 | 50 |
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